Monster is an element that opens at level 70. They give solid emanations to your group and can shoot a unique assault to help you in a fight.
There is an aggregate of 8 distinct Monsters. Be that as it may, you can just bring 1 Monster for each fight.
The greatest distinction between every Monster is the buff/debuff impacts from their uncommon assault just as the buffs got from their second and third emanation.
The harm from the Monster’s uncommon assault does not tally towards your harm positioning on Society Managers and Raiders and so on. In spite of the fact that they in a roundabout way increment your harm by giving buffs through airs and their unique assault.